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Outlaw Foundry
I’ve fallen down the Foundry VTT rabbit hole and I’m doing custom game system development. After a really high barrier to entry, I’ve broken through a lot of obstacles and am making progress.
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Actual Play: CBR+PNK
We’re running a rotating crew job to extract 15 high value vehicles from the BAMA sprawl. Each ride is wired, warded, or Loa-watched. Some don’t want to be rescued. Each night we boost one.
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Crying About Havoc
If Max Payne was shaken as a baby, you’d end up with the Gareth Evans movie Havoc.
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Panic! at the Cryo
My sci-fi starcrawl game Insomniacs is on sale for a week. There are a ton of posts here about its development and playtesting, but I’m writing this post because I think it would pair well with two of my favorite sci-fi things to come out after Insomniacs’ release.
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Tokens for VTTs
I have all these miniatures that I can’t use online, but I also have Affinity Photo, a cellphone camera, and a habit of making unnecessary work for myself.
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Spaceships Forever
I had a chance to read through the digital release of An Infinity of Ships that dropped last week. At its most reductive level, it’s a ton of random spaceship tables but they are really, really, good tables.
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Actual Play: Trouble For Hire
I recently played Kevin J. Allen’s game Trouble For Hire at an online con. I’d never played anything quite like it, but I also felt exactly like its target audience.
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The 2024 Bloggies!
I am NOT nominated for a Bloggy, but if you’d like to read some good posts by smart people you can find them all here: https://sachagoat.blot.im/bloggies-2024-commence
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Let Him Cook
It’s been a little over half a year since I did anything with White Line Nightmare. What the heck am I up to?



