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Actual Play: CBR+PNK
We’re running a rotating crew job to extract 15 high value vehicles from the BAMA sprawl. Each ride is wired, warded, or Loa-watched. Some don’t want to be rescued. Each night we boost one.
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Crying About Havoc
If Max Payne was shaken as a baby, you’d end up with the Gareth Evans movie Havoc.
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Panic! at the Cryo
My sci-fi starcrawl game Insomniacs is on sale for a week. There are a ton of posts here about its development and playtesting, but I’m writing this post because I think it would pair well with two of my favorite sci-fi things to come out after Insomniacs’ release.
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Tokens for VTTs
I have all these miniatures that I can’t use online, but I also have Affinity Photo, a cellphone camera, and a habit of making unnecessary work for myself.
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Spaceships Forever
I had a chance to read through the digital release of An Infinity of Ships that dropped last week. At its most reductive level, it’s a ton of random spaceship tables but they are really, really, good tables.
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Actual Play: Trouble For Hire
I recently played Kevin J. Allen’s game Trouble For Hire at an online con. I’d never played anything quite like it, but I also felt exactly like its target audience.
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The 2024 Bloggies!
I am NOT nominated for a Bloggy, but if you’d like to read some good posts by smart people you can find them all here: https://sachagoat.blot.im/bloggies-2024-commence
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Let Him Cook
It’s been a little over half a year since I did anything with White Line Nightmare. What the heck am I up to?
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Put Your Tiny Gunhand in Mine
Due to circumstances outside my control, I got a resin printer (finally) and decided to sculpt a tiny Frankenstein’s monster from The Gunhand. My friend Matt Plog did the art for this comic and the idea of the monster getting Cain’s right hand grafted to him and gallivanting about the old west with this barely-controlled…



