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Tokens for VTTs, Part 2
In my first entry in what apparently is a series now, I explored some ways to turn photos of gaming miniatures into consistent virtual tabletop (VTT) tokens. I’ve updated my workflow after discovering some plugins for Affinity Photo and have shifted from photography to Heroforge.
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Outlaw Country Cars for Dungeondraft
I made a Dungeondraft asset pack full of classic cars because I can’t simply USE tools, I am compelled to fiddle with them.
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Registering Custom Dynamic Token Rings in Foundry VTT
PSA time! I doubt there are many people out there who want to engage with custom Foundry work, and fewer still who specifically have a bee in their bonnet about the dynamic token rings that were added as core functionality since Foundry V12. However, for those three people, I have figured out how to make…
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Actual Play: Sentinel Comics RPG
The Sentinel Comics Roleplaying Game (SCRPG) has been on my “get it to the table” list for a while. I got it to the table!
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Outlaw Foundry
I’ve fallen down the Foundry VTT rabbit hole and I’m doing custom game system development. After a really high barrier to entry, I’ve broken through a lot of obstacles and am making progress.
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Actual Play: CBR+PNK
We’re running a rotating crew job to extract 15 high value vehicles from the BAMA sprawl. Each ride is wired, warded, or Loa-watched. Some don’t want to be rescued. Each night we boost one.
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Crying About Havoc
If Max Payne was shaken as a baby, you’d end up with the Gareth Evans movie Havoc.
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Panic! at the Cryo
My sci-fi starcrawl game Insomniacs is on sale for a week. There are a ton of posts here about its development and playtesting, but I’m writing this post because I think it would pair well with two of my favorite sci-fi things to come out after Insomniacs’ release.
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Tokens for VTTs
I have all these miniatures that I can’t use online, but I also have Affinity Photo, a cellphone camera, and a habit of making unnecessary work for myself.
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Spaceships Forever
I had a chance to read through the digital release of An Infinity of Ships that dropped last week. At its most reductive level, it’s a ton of random spaceship tables but they are really, really, good tables.
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Actual Play: Trouble For Hire
I recently played Kevin J. Allen’s game Trouble For Hire at an online con. I’d never played anything quite like it, but I also felt exactly like its target audience.
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The 2024 Bloggies!
I am NOT nominated for a Bloggy, but if you’d like to read some good posts by smart people you can find them all here: https://sachagoat.blot.im/bloggies-2024-commence
