Tag: outlawcountry
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Irregular Car Reviews
I’ve always been fascinated by the not-quite-right cars in games like GTA as well as the worldbuilding exhibited by the vehicles in Cyberpunk 2077, and this was an opportunity to dip my toes into that.
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Let’s Go To: The Junkyard
Not much to talk about in this post. I’ve been dabbling in Dungeondraft and this junkyard map is the result! I’m a fan of 2minutetabletop.com‘s assets and their Scrap Town pack is heavily used here alongside my own car pack and some handmade terrain brushes.
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Tokens for VTTs, Part 2
In my first entry in what apparently is a series now, I explored some ways to turn photos of gaming miniatures into consistent virtual tabletop (VTT) tokens. I’ve updated my workflow after discovering some plugins for Affinity Photo and have shifted from photography to Heroforge.
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Outlaw Country Cars for Dungeondraft
I made a Dungeondraft asset pack full of classic cars because I can’t simply USE tools, I am compelled to fiddle with them.
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Registering Custom Dynamic Token Rings in Foundry VTT
PSA time! I doubt there are many people out there who want to engage with custom Foundry work, and fewer still who specifically have a bee in their bonnet about the dynamic token rings that were added as core functionality since Foundry V12. However, for those three people, I have figured out how to make…
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Outlaw Foundry
I’ve fallen down the Foundry VTT rabbit hole and I’m doing custom game system development. After a really high barrier to entry, I’ve broken through a lot of obstacles and am making progress.
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Actual Play: Trouble For Hire
I recently played Kevin J. Allen’s game Trouble For Hire at an online con. I’d never played anything quite like it, but I also felt exactly like its target audience.
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Let Him Cook
It’s been a little over half a year since I did anything with White Line Nightmare. What the heck am I up to?
