Star Wars With Cortex Prime, Episode I

Two and a half years ago I wrote a series of posts about adapting Cortex Prime for Star Wars. I've had some sessions and learned some lessons since then, not just about StarCortexPrimeWars but also about what parts of the expansive Cortex toolkit work best for me. As usual, preferences vary, I'm not your dad, do what you like. Let's go.

Escape Pods

This post is to accumulate the random nonsense that's worth saving from my G+ feed. Designer Interviews Two interviews, both by Sean Nittner on his Narrative Control podcast. Both programs are insightful and even seem mutually exclusive at times, but taking only viewpoint here doesn't paint as complete a picture of game design. The first … Continue reading Escape Pods