This post is to accumulate the random nonsense that’s worth saving from my G+ feed.
Two interviews, both by Sean Nittner on his Narrative Control podcast. Both programs are insightful and even seem mutually exclusive at times, but taking only viewpoint here doesn’t paint as complete a picture of game design.
The first one is Luke Crane and is here:
The response is with Vincent Baker and Rob Donoghue and is here: