The OGL wildfires have inspired me to get back to game design. I've thought about this unformed game a lot (four years if you count that first blog post), and worked on it very little. I'm writing about it now to put it out into the world, to add that weight of accountability.
Tag: heartbreaker
Cortex Prime Car Chases
Again with the car chases. After several attempts across multiple ad-hoc systems, I think I've twisted the excellent ttrpg toolkit Cortex Prime into something that'll run satisfying car chases.
Star Wars with Cortex Prime, Episode VII
Spaceships! Spaceships! Spaceships! Part of the reason I'm going with Cortex Prime for my Star Wars build is that I think it can avoid two of my main issues with previous games' takes on starships. The other reason is the Firefly rpg.
Star Wars with Cortex Prime, Episode VI
Last time I went through my thought process for how I'd model the Force with Cortex Prime. We'll wrap that up here.
Star Wars With Cortex Prime, Episode V
Last episode I laid out how I'd build Star Wars characters out of Cortex Prime's robust toolkit. Now we'll mess them up real bad and see how that ties into using the Force.
Star Wars with Cortex Prime, Episode IV
I've made a lot of special modifications myself.Han Solo Welcome to the first installment of my foray into building a Cortex Prime system to use for Star Wars with my local group. With luck, some of what I'm doing might resonate with your own personal Star Wars and you'll get some inspiration from what I'm … Continue reading Star Wars with Cortex Prime, Episode IV
Star Wars, the LS Swap of Gaming
On a long enough timeline, everything gets used to run Star Wars. This time it's Cortex Prime's turn!
The Tightrope Transaction
What would the latest trindie rpg hotness look like mashed together and used to run car chases? Maybe this!
FFG Fancy Dice Hacks
My local group's played multiple one-shots of Fantasy Flight Games' Star Wars games. You know, the ones with the fancy dice. These are Genesys dice, but whatever. I liked some things about the system, but I definitely felt character creation was needlessly crunchy compared to the basic mechanic of "roll dice and interpret them like … Continue reading FFG Fancy Dice Hacks
It’s Free RPG Day
It is here, in any case. I'm throwing up an old homebrew roleplaying game my brother and I made after college. I was going to make some self-deprecating shame jokes at this point, but I don't think it's a bad game for the time. It's mainly spliced together from pre-deluxe Savage Worlds and Fate 2.0 … Continue reading It’s Free RPG Day