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Insomniacs, a Cryoship Road Trip
Insomniacs is out! The journey through its design has ironically mirrored an Insomniacs campaign – an incredibly long odyssey punctuated by false hope, mistakes, research projects, and self-discovery.
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The Final Countdown
Insomniacs has been part of my game design thoughts since May 2017. It’s come a long way and I’ve struggled with a lot of existential crises about what this roleplaying game should actually be. It’s laid out and I’m in the final art push.
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Green Screens are Cosplay for Online Gaming
How to green screen for gaming, and why you should, even if you already use Zoom
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Still Gaming
I was gaming online before quarantine, but now that circumstances have forced people (some of whom also game) to learn how to zoom or hangout, I’m gaming way more than before.
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Exercise During the Time of Nurgle
We’re stuck at home with our two daughters and have had to adopt a different routine. So far it feels like it might be better for us as a family.
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D&D 5e, Zardoz, and Getting A Head
My last 5e session (both in terms of “most recent” as well as “probably the last face-to-face game for a while”) saw my players’ 5th level hooligans traveling into the Coppertop Mountains in search of the fabled Mount Durasil, rumored to be the ancestral home of the warforged.
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Teaching a Spaceman to Spacefish
I’ve got maybe a year or so of my Insomniacs playtest campaign under my belt, but I’m struggling with how to put that into actionable content in the book. I don’t think I’ve ever used a setting or module verbatim, and I don’t know how other GMs adapt canned material for their own campaigns. I…
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Can’t Sleep. Space’ll Eat Me.
I’ve made tremendous progress on Insomniacs‘ interior in the past few weeks but I also redid the cover. Inspired by Ian Hubert’s Blender videos, I tried my hand at making an entire stasis pod with an unwilling occupant. It’s not that different from my original cover idea, and the first one has a nice negative
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Untitled Animal Heist Game
Tonight’s dice club with the kids was the first time in a long while I felt energized afterward. I think we found “our game” – inspired by Untitled Goose Game, completely normal animals come together for relatively nonthreatening heists.
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Fall is Video Game Season
Time to shirk! I’ve been buried under a deluge of new games. Here’s what I, a late-to-the-party random person off the internet with no credentials, thinks of the following video games that have been eating all my free time: Untitled Goose Game Geese are assholes, and this is a good game about being a douchey
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Insomniacs: The Reverent Between
The Reverent Between is what the Somnambulist’s AI called the gulf of stars between the crew’s last stop at 186 Herculis and their fruitful colonization prospects in the constellation Lyra. I’m also deep in Insomniacs’ editing and layout process, and that is its own sort of thoughtful journey. The Pillar of Contemplation The Pillar was
