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The Chromatic Pilgrimage, Part 1
My 5e campaign rips off a lot of stuff but none so much as the Ultraviolet Grasslands.
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Star Dust, a Fiasco Playset
My followup to Insomniacs this week is a space opera meets office politics playset for the excellent new edition of Fiasco.
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Insomniacs, a Cryoship Road Trip
Insomniacs is out! The journey through its design has ironically mirrored an Insomniacs campaign – an incredibly long odyssey punctuated by false hope, mistakes, research projects, and self-discovery.
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The Final Countdown
Insomniacs has been part of my game design thoughts since May 2017. It’s come a long way and I’ve struggled with a lot of existential crises about what this roleplaying game should actually be. It’s laid out and I’m in the final art push.
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Green Screens are Cosplay for Online Gaming
How to green screen for gaming, and why you should, even if you already use Zoom
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Still Gaming
I was gaming online before quarantine, but now that circumstances have forced people (some of whom also game) to learn how to zoom or hangout, I’m gaming way more than before.
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Exercise During the Time of Nurgle
We’re stuck at home with our two daughters and have had to adopt a different routine. So far it feels like it might be better for us as a family.
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D&D 5e, Zardoz, and Getting A Head
My last 5e session (both in terms of “most recent” as well as “probably the last face-to-face game for a while”) saw my players’ 5th level hooligans traveling into the Coppertop Mountains in search of the fabled Mount Durasil, rumored to be the ancestral home of the warforged.
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Teaching a Spaceman to Spacefish
I’ve got maybe a year or so of my Insomniacs playtest campaign under my belt, but I’m struggling with how to put that into actionable content in the book. I don’t think I’ve ever used a setting or module verbatim, and I don’t know how other GMs adapt canned material for their own campaigns. I…
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Can’t Sleep. Space’ll Eat Me.
I’ve made tremendous progress on Insomniacs‘ interior in the past few weeks but I also redid the cover. Inspired by Ian Hubert’s Blender videos, I tried my hand at making an entire stasis pod with an unwilling occupant. It’s not that different from my original cover idea, and the first one has a nice negative…
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Untitled Animal Heist Game
Tonight’s dice club with the kids was the first time in a long while I felt energized afterward. I think we found “our game” – inspired by Untitled Goose Game, completely normal animals come together for relatively nonthreatening heists.
